I've finally finished the Flower Knight by Kingdom Death. I am actually very happy with him as it stands. I really wanted to paint something turquoise and I finally got to do that on his ribbon pantaloons, sleeves and bustle.
Originally when I started on this base it was round and I wanted to have flowers sprouting up behind him and in his foot prints kind of like the forest spirit in Princess Mononoke but it just ended up looking like a bad acid trip while reading Dr Seuss book. So that base went right in the trash.I still wanted to give the feeling of something magical happening so I dug around in my bits and found the alter I had bought recently from my local game shop and well I though it was perfect as altars are a place of magical power. The Raven (Nevermore) was also in my bits box as I bought him for my steampunk picnic diorama and he was just too huge for it. Ravens are huge but not that huge, but he fit in perfectly with the size of the Flower Knight.
So in this scene a sacrifice has been made and the blood is spreading the magic to the arch and ground creating the ivy and flowers. While this happens the knight ponders a butterfly which has joined him in summoning nature.
The raven represents that darker side of magic but we all know he is going to be feasting on the lovely lovely guts that remain after the spell has completed.
So the technical stuff:
Arch : Hirst Arts model which i've used and abused in the past.Blood/Gore: Vallejo Water Effects (clear) Mixed with Tamia Red and Black Wash let dry over night then added more red and black.
Flowers & Petals: Fimo- sculpted by hand
Ivy, White Flowers, Tall Grasses : "The Army Painter" Supplies from the local game shop.
Flock: Woodland Scenics Course Turf
Paints: All Vallejo with the exception of the Blood/Gore
*edit* Added a few close up pictures.